A collection of some hard surface work i have done so far.
Continental
Done during my 5 month internship at Keingarten. We got the CAD files from the customer, i converted them and did some manual retopology to make them "renderable" (so basically nice UVs + subdividable). First 4 pictures are just quick WIP renderings, the last ones were done by my colleague and were part of the final delivery.
Personal Projects
Because i mainly do procedural setups and simulations by now, I sometimes do some hard surface modeling exercises to keep my skills fresh and not get too "stuck" in what I do. These are some of them.
University Projects
Some old works from my time at TH Nürnberg. First one is from the "space race" exercise, where we had the task to create a fictional space flight artefact which either fits into the 60s aesthetics of NASA or the soviet space program. I chose to create a soviet version of the Starship. The other one is a simple photorealism study.